CG Supervisor

We are looking for a CG Supervisor to lead a team of CG artists to create high quality visual effects and animation.

We would like someone with serious industry experience who can assist and supervise the CG artists in all aspects of production including modelling, texturing, rigging, animation, look dev, lighting, and FX.

You should be able to help get the best out of artists, train/mentor and constantly push for better quality work.

Assist in reviewing work and dallies as well as the feedback and approvals process.

Work with VFX Supervisors to define the best creative and technical approaches to projects and work with Production to ensure that schedules are realistic and the correct artist is picked for the right task.

Keep up to date on new technology and tools (hardware and software)and help develop a creative and technical work environment.

Work within a Shotgun managed pipeline. Help to guide the development of R&D and pipeline.


A minimum of 5 years of CG experience using Maya and Vray (or other Renderer) on live-action commercials and animation productions.

Excellent Maya skills including a good understanding of all aspects of the pipeline. In-depth knowledge of a selection of industry tools ie: Vray, Mari, Substance, Zbrush, Deadline, Maya plugins, Nuke, Houdini etc…. Knowledge of Phyton scripting would be a major bonus.

Experience in leadership and team management.

Knowledge of the entire production process, including working with Compositing, production and the client approval process.

Excellent problem solving skills, an experienced creative eye and the ability to delegate, teach and manage people and projects.

Maintain and contribute to a friendly and pleasent working environment.

If this sounds like you please contact

CG Generalist

We are looking for a CG generalist to join our growing team. You should possess all the skills that make up the backbone of CG. Modeling, texturing, shading, lighting and rendering. Animation, Rigging, dynamics and scripting are all huge bonuses.

We want someone who can consistently deliver and wants to push for the highest level of quality in their work. We are a Maya studio rendering with Vray and Arnold. Understanding of Nuke for slap comps and communication with Comp is a bonus.

You will be working as part of a team of artists to create awesome visuals for TVCs, VR, Brands and interactive. We are looking for someone who can bring new skills to the team and is willing to teach and to learn.

If this is you, please contact our HR department through

Junior CG Artist

We are looking for a Junior 3D Generalist. The candidates will be detail focused and have the ability to deliver high standard work in a creative, fast-paced production environment. The role will be working on various CG projects including TVCs, online, print and Brands.


Good general knowledge of Maya with strong fundamental skills in modelling, texturing, shading, lighting and rendering. Skills in rigging, dynamics and scripting are a big plus. Basic compositing skills for slap comps is also a benefit.

We want someone who has a good understand of CG and now wants to use their knowledge in a professional production environment. Collaborate and communicate well with other artists to complete tasks, and ensure deadlines are met efficiently.

If this is you, please contact our HR department through

Design & Animation Artist

 We are looking for Design & Animation Rockstars, Kings of the Keyframe, Dames of Design, Lords of Layers, Queens of Composition, team players that will fit into our creative-driven, collaborative Design & Animation team. 
Experience + Skills
  • Ability to think conceptually and problem solve on a creative level.
  • Proficient in various design & animation styles from illustrative to highly stylized.
  • Strong design and illustration aesthetic.
  • Collaborate with the creative and production team.
  • Must be able to work within a team, independently, and take directions well.
  • Self-motivated and excellent time management.
  • Must be able to meet tight deadlines.
  • Strong proficiency with After Effects, Photoshop and Illustrator required, experience with Maya appreciated.


Design & Animation Artist

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Design & Animation Artist

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